AI Insights · Timothy · December 2021
Top 5 Idler Games in Germany Q4 2021: Performance Insights
Discover the performance trends of the top 5 idler games in Germany during Q4 2021, including weekly downloads, revenue, and active user metrics.
In the fourth quarter of 2021, the top 5 idler games in Germany displayed varied performance trends across downloads, revenue, and active users on a unified platform. Here’s a closer look at the data from Sensor Tower.
Stone Miner saw a notable fluctuation in weekly downloads, starting from approximately 88K in late September and gradually decreasing to around 23K in mid-December before a spike to 32K in the final week of December. Weekly revenue for the game showed a steady decline from around $2.3K at the end of September to approximately $1.2K by mid-December, with a slight increase to about $1.5K by the end of the quarter. The weekly active users mirrored the download trend, starting at 199K in late September and decreasing to about 60K by the end of December.
Idle Miner Tycoon: Money Games experienced a steady increase in weekly revenue, peaking at approximately $63K in the week of December 20. Weekly downloads saw an initial increase to around 35K mid-quarter, then gradually declined to about 18K by mid-December, with a slight rise to 24K in the final week of December. Active users started at 645K at the end of September and reached a peak of 877K in early November before declining to around 603K by the end of December.
Idle Lumber Empire - Wood Game showed a significant increase in weekly revenue, starting at approximately $23K in late September and reaching around $84K by the end of December. Weekly downloads exhibited a similar upward trend, climbing from about 28K to 41K over the same period. The game’s active users increased from around 61K at the end of September to approximately 74K by the end of December.
My Little Universe demonstrated a consistent increase in both downloads and revenue after its release. Weekly downloads rose from about 7K in mid-October to approximately 31K by the end of December. The weekly revenue followed a similar trend, starting from zero and reaching approximately $10.7K by the end of December. Active users increased from around 5K in mid-October to approximately 66K by the end of the quarter.
Moon Pioneer saw its weekly downloads peak at approximately 106K in late October before declining to about 9K by the end of December. Weekly revenue showed a modest increase, starting at $14 in early October and peaking at around $1.1K by late October, then stabilizing around $300-$400 for the remainder of the quarter. The game’s active users followed a similar trajectory, peaking at 124K in early November and decreasing to about 24K by the end of December.
These insights highlight the dynamic nature of the idler games market in Germany during Q4 2021. For more detailed analytics and insights, visit Sensor Tower.